datumhue-calendar-month | { $n -> [1] January [2] February [3] March [4] April [5] May [6] June [7] July [8] August [9] September [10] October [11] November [12] December *[other] {$n} } | Full month name shown in the date picker's header; selects on the 1–12 month number ($n). Variables: $n. |
datumhue-calendar-weekday-narrow | { $n -> [1] M [2] T [3] W [4] T [5] F [6] S *[7] S } | Narrow (single-letter) weekday label for the date picker's column header; selects on 1=Monday..7=Sunday ($n). Variables: $n. |
datumhue-calendar-weekday-long | { $n -> [1] Monday [2] Tuesday [3] Wednesday [4] Thursday [5] Friday [6] Saturday *[7] Sunday } | Full weekday name used as the date picker column header's accessible name (a screen reader reads it instead of the narrow letter); selects on 1=Monday..7=Sunday ($n). Variables: $n. |
datumhue-calendar-week-start | 1 | First day of the week for the date picker (1=Monday..7=Sunday). Defaults to Monday; a locale catalog may override it (e.g. set 7 for a Sunday-first region). |
datumhue-permission-summary-identity | It can see the account you are signed in with. | What the identity permission lets an app do, as datumhue.app.permission_summary returns it. |
datumhue-permission-summary-screenshot | It can take screenshots. | What the screenshot permission lets an app do, as datumhue.app.permission_summary returns it. |
datumhue-permission-summary-network | It can share messages and documents online. | What the network permission lets an app do, as datumhue.app.permission_summary returns it. |
datumhue-permission-summary-commerce | It can offer purchases, which always ask you first, and check what you own. | What the commerce permission lets an app do, as datumhue.app.permission_summary returns it. |
datumhue-permission-summary-packages | It can install and remove apps and see which apps are installed. | What the packages permission lets an app do, as datumhue.app.permission_summary returns it. |
datumhue-permission-summary-devices | It can see the devices that use your purchases, and remove one, which always asks you first. | What the devices permission lets an app do, as datumhue.app.permission_summary returns it. |
datumhue-not-started-not-found | It isn't in the { $registry } registry. | app_terminated.message for an app whose registry has no such package; $registry is the registry's name.
Variables: $registry. |
datumhue-not-started-unreachable | The { $registry } registry can't be reached. | app_terminated.message for an app whose package, or a package it depends on, couldn't be fetched, or whose registry didn't answer in time; $registry is the registry's name.
Variables: $registry. |
datumhue-not-started-signed-out | Sign in, or buy it in the Store first. | app_terminated.message for a paid app whose download was refused because no account is signed in.
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datumhue-not-started-not-owned | Buy it in the Store first. | app_terminated.message for a paid app whose download was refused because the signed-in account doesn't own it.
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datumhue-not-started-not-an-app | It isn't an app. | app_terminated.message for a package that can't run as an app, such as a library.
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datumhue-not-started-incompatible | It doesn't work with this version of DatumHue. | app_terminated.message for a package with no version for this installation's API.
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datumhue-not-started-damaged | Its package is damaged. | app_terminated.message for a package that arrived broken or incomplete.
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datumhue-not-started-hosted-service | It runs without a window, so it can't open inside another app. | app_terminated.message for a service app spawned to live in an element of another app (app.spawn's host).
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datumhue-not-started-permission-refused | It needs a permission it wasn't given. | app_terminated.message for an app refused a permission its manifest requires.
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datumhue-text-input-clear | Clear | Accessible name of a text input's clear button (clearable), which empties the field. |
datumhue-book-previous-chapter | Previous chapter | Accessible name of the < button in a mounted book's chapter navigation (nav), which turns to the chapter before. |
datumhue-book-next-chapter | Next chapter | Accessible name of the > button in a mounted book's chapter navigation (nav), which turns to the chapter after. |
datumhue-key | { $key -> [shift] Shift [control] { $platform -> [mac] Control *[other] Ctrl } [alt] { $platform -> [mac] Option *[other] Alt } [super] { $platform -> [mac] Command [windows] Windows *[other] Super } [space] Space [enter] { $platform -> [mac] Return *[other] Enter } [escape] Esc [backspace] { $platform -> [mac] Delete *[other] Backspace } [tab] Tab [shift_left] Left Shift [shift_right] Right Shift [control_left] { $platform -> [mac] Left Control *[other] Left Ctrl } [control_right] { $platform -> [mac] Right Control *[other] Right Ctrl } [alt_left] { $platform -> [mac] Left Option *[other] Left Alt } [alt_right] { $platform -> [mac] Right Option *[other] Right Alt } [arrow_up] Up [arrow_down] Down [arrow_left] Left [arrow_right] Right [delete] { $platform -> [mac] Forward Delete *[other] Delete } [insert] Insert [home] Home [end] End [page_up] Page Up [page_down] Page Down [f1] F1 [f2] F2 [f3] F3 [f4] F4 [f5] F5 [f6] F6 [f7] F7 [f8] F8 [f9] F9 [f10] F10 [f11] F11 [f12] F12 [context_menu] Menu *[other] {$key} } | What input.action_label shows for a key that types no character: the modifiers, Space, Enter, the arrow keys and the function keys. Selects on the key's input.Key name ($key), and where the platform's keycaps print another word, on the platform ($platform: mac, windows or other): a Mac prints Command, Option, Control, Return and Delete, a Windows PC the Windows key. A key that types a character shows that character in the keyboard layout instead. Variables: $key, $platform. |
datumhue-mouse-button | { $button -> [left] Left click [right] Right click [middle] Middle click [back] Mouse back [forward] Mouse forward *[other] {$button} } | What input.action_label shows for a mouse button. Selects on the button's input.MouseButton name ($button). Variables: $button. |
datumhue-pad-xbox | { $button -> [south] A [east] B [west] X [north] Y [left_trigger] LB [right_trigger] RB [left_trigger2] LT [right_trigger2] RT [select] View [start] Menu [mode] Xbox [left_thumb] LS [right_thumb] RS [dpad_up] D-pad up [dpad_down] D-pad down [dpad_left] D-pad left [dpad_right] D-pad right [c] C [z] Z *[other] {$button} } | What input.action_label shows for a pad button when the pad input.last_gamepad names is an Xbox pad, a pad of a maker without names of its own, or there is no pad. Selects on the button's input.GamepadButton name ($button), which names it by where it sits. Variables: $button. |
datumhue-pad-playstation | { $button -> [south] Cross [east] Circle [west] Square [north] Triangle [left_trigger] L1 [right_trigger] R1 [left_trigger2] L2 [right_trigger2] R2 [select] Create [start] Options [mode] PS [left_thumb] L3 [right_thumb] R3 [dpad_up] D-pad up [dpad_down] D-pad down [dpad_left] D-pad left [dpad_right] D-pad right [c] C [z] Z *[other] {$button} } | What input.action_label shows for a pad button when the pad input.last_gamepad names is a PlayStation pad. Selects on the button's input.GamepadButton name ($button), which names it by where it sits. Variables: $button. |
datumhue-pad-switch | { $button -> [south] B [east] A [west] Y [north] X [left_trigger] L [right_trigger] R [left_trigger2] ZL [right_trigger2] ZR [select] Minus [start] Plus [mode] Home [left_thumb] L stick [right_thumb] R stick [dpad_up] D-pad up [dpad_down] D-pad down [dpad_left] D-pad left [dpad_right] D-pad right [c] C [z] Z *[other] {$button} } | What input.action_label shows for a pad button when the pad input.last_gamepad names is a Nintendo Switch pad. Selects on the button's input.GamepadButton name ($button), which names it by where it sits: the bottom face button is B. Variables: $button. |
datumhue-pad-steam-deck | { $button -> [south] A [east] B [west] X [north] Y [left_trigger] L1 [right_trigger] R1 [left_trigger2] L2 [right_trigger2] R2 [select] View [start] Menu [mode] Steam [left_thumb] L3 [right_thumb] R3 [dpad_up] D-pad up [dpad_down] D-pad down [dpad_left] D-pad left [dpad_right] D-pad right [c] C [z] Z *[other] {$button} } | What input.action_label shows for a pad button when the pad input.last_gamepad names is a Steam Deck's controls or another Valve pad. Selects on the button's input.GamepadButton name ($button), which names it by where it sits. Variables: $button. |